Sandbox D&D Campaigns – Dealing With The Misconceptions

Sandbox D&D Campaigns - Dealing With The Misconceptions

Recently, I posted a question on X/Twitter asking why sandbox worlds were so popular in the video game space, and quite frequently resisted or derided in the TTRPG space. 

A lot of the comments I received were saying that it was too hard to create a sandbox campaign, it would take years, it would require a GM to dedicate months and years to creating the world, and so on. 

But this is all incorrect. 

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Website Enhancement – Using Alignments to Add Character to D&D Cities

Website Enhancement - Using Alignments to Add Character to D&D Cities

A web enhancement for d12 Monthly, Issue 23 (Cities & Towns).

Sometimes articles get cut from the final issue for a number of reasons, so I have decided to include them as bonus web content. Enjoy! 

Alignments in Dungeons & Dragons cause a lot of consternation and there is a lot of disagreements on how to use them, with some companies jettisoning them altogether.

And I do tend to agree that the nine point alignment system used in AD&D, and all editions since, when used on a personal level, isn’t the best.

It’s the D&D equivalent of horoscopes – trying to group everyone into 12 star signs.

However, there are areas where these alignments can be useful.

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Web Enhancement – More Trees & Their Resources

Web Enhancement - Trees & Their Resources

A web enhancement for d12 Monthly, Issue 22 (Forests & Jungles).

This post is an extension of the Bountiful Harvest article in issue 22, which lists a number of trees and the resources they provide. Enjoy! 

I couldn’t possible have listed all of the trees in the zine and I had to cut many that I wanted to include. Below is a list of three more trees and the resources they provide.

These can be used to add a little more realism and flavour to your campaign world; and to give druids, rangers, elves, and other nature types something to use for character building.

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Five 1st-Level Spells In D&D Better Than Magic Missile

5 First Level Spells In D&D Better Than Magic Missile

In Dungeons & Dragons, wizards always seem to go for the flashy, damage-inducing spells.

But there are other spells that are way more effective (in various situation), and I feel, are way better than those flashy spells.

I want to try and expand your thinking when it comes to choosing your wizard’s spells. Or, to help you make do with the ones you randomly rolled.

I have broken this up into three editions of the game – OSE (Basic), D&D3e, and D&D5e – listing five from each edition.

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Cultural Weapons – Dwarven Fighting Dagger

Cultural Weapons – Dwarven Fighting Daggers

This is the first of an on-going series I am writing for the blog on cultural weapons. These will feature a twist on regular weapons in D&D or brand new ones. 

Mountain Dwarves usually fight in their often cramped tunnels and chambers that make up the mountain dwarven empire under the Dragonspine Mountain. 

Due to these cramped conditions, mountain dwarves often use spears, shortswords, daggers, and crossbows (as opposed to giant axes and warhammers their surface cousins tend to use). 

One of these weapons is the Dwarven Fighting Dagger. 

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