In this post we will explore the Wizard class and how the various spell schools could impact your campaign world.
The wizard uses a number of spell schools and specialist wizards (or those in 5e) use certain schools more than others.
With this in mind I got to thinking about how each spell school (and therefore wizard) would be perceived in the wider campaign world.
Continue reading “How Would Nations And Governments View Wizard Schools”
We all should know that Dungeons & Dragons has various editions that span five decades.
But what you may not know is that each edition has its own feel, vibe, and power level.
Generally speaking, with each edition (not including 4th) the power level of the game has increased.
In other words, characters (and monsters) start out and become more powerful much sooner.
What I would like to do in this post is explore the idea of past editions being past eras or epochs in your campaign world, rather than just older versions of the game you over-write.
Continue reading “Use Older Editions Of D&D As Past Eras In Your Campaign World”
It’s tme to create a pantheon of gods for your D&D campaign!
I was watching Matt Colville’s video on creating a panteon of gods today and while I admire Matt’s level of detail I really don’t know if 1) it was the best way to create gods, and 2) if anyone (other than Matt) has time for that.
So, I want to show you an alternative way of creating some gods – which I have for my own sandbox world.
Continue reading “Creating A Pantheon Of Gods For Dungeons And Dragons”
Worlds are created as much by taking things away as it is by adding things.
There was a recent discussion on Facebook around GMs restricting choices from the players – specifically around races and classes – in their campaigns.
And a few people felt this was alienating and silly, and reeked of a GM power trip.
In my opinion, this view is misguided.
Continue reading “Limits Enhance Your Campaign World”
One thing that makes a lot of the great D&D world, like Forgotten Realms, so good is they a steeped in history.
And this history comes to life to such an extent that it impacts on current events.
This is something I have always liked and something I wanted to add to my new sandbox campaign world.
However, it can be difficult to come up with so much vivid history for your own world. Or you may be too worried about what is happening now to give it much thought.
Continue reading “Using Random Encounter Tables To Add History To Your World”
I love creating new and interesting things for my sandbox campaign world – new nations, tribes, organisations, locations, whatever!
But sometimes my imagination lets me down and I get stuck with what to create next.
When this happen I like to do one of my favourite things to shake me out of the mental/creative block – character generation.
Continue reading “How To Easily Create Cool Stuff For Your Campaign World”