How I give out experience points and how PCs level up in my Dungeons & Dragons campaigns.
I have combined XP and levelling as they tend to go hand-in-hand.
First off, I am not a huge fan of experience points (XP) as they are written – in any edition of the game – for two main reasons:
- The calculations involved are onerous
- They reward certain behaviour
Continue reading “How I Do Experience Points And Leveling In D&D”
Show. Don’t Tell.
This is an old adage in creative arts live movie-making and writing.
It generally means that a movie, for example, is better when you show the audience what has happened, rather than telling them – via character dialogue (or the dreaded voiceover).
Continue reading “My Issues With Pre-Written Adventures In D&D”
The latest issue of my Dungeons and Dragons zine is out! Issue 4 is all about arcane magic and will feature articles on tracking spell componets, augmenting spells, potion aging, magical mishaps, bracharian beast from beyond, and much more!
Continue reading “d12 Monthly – Issue 4 – Arcane Magic Issue”
Abilities scores define your character.
Of all the various editions of Dungeons and Dragons, nothing is as standardized (well, except using a D20) as the six abilities.
No matter how you generate them (or in which order you list them), Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma are synonymous with the game.
Continue reading “Using Ability Scores In D&D To Define Your Character”
The latest issue of my Dungeons and Dragons zine is out! Issue 3 is all about combat and will feature articles on weapons & armour, escaping from combat, as well as articles on random table odds, healing, and much more!
Continue reading “d12 Monthly – Issue 3 – The Combat Issue”
My D&D zine has a new name: d12 Monthly.
Due to copyright reasons I had to choose a new name for the zine, but never fear, it is still the same old zine inside.
Continue reading “d12 Monthly – Issue 2 – The Death Issue”
With the popularity and positive feedback I got from Issue 0 of my zine, I have started to create a few more issue of d12 Monthly.
With the help of some great artists, who have made their art available for commercial use at reasonable prices, and with the help of my talented online buddy, Jon from Tale of the Manticore, I have been able to release Issue 1.
You can get it here: d12 Monthly – Issue 1
Continue reading “d12 Monthly Zine – Issue 1 – The Dungeon Issue”
The very first issue of d8 Monthly zine has launched!
You can get it here: D12 Monthly – Issue 0
Continue reading “d12 Monthly – Issue 0”
This is a guest post by Travis Miller.
There are some approaches to gaming that are common or assumed by players and Dungeon Masters of earlier editions of Dungeons and Dragons.
The versions of the game published by Wizards of the Coast were built on different assumptions. New fashions of play style came about partly because of the rule sets and partly because of generational differences between player groups.
Continue reading “Old School Tools For D&D 5E”
In April 2021, I am launching Issue 0 of a new Dungeons and Dragons zine, called d8 Monthly.
This is mostly a passion project, but it is also provides me with another channel to write about D&D and to give back to the community.
Continue reading “New D&D Zine Launching In April – Issue 0”