
In Issue 58 of d12 Monthly, I moved away from the thief as a class and, instead, substituted the rogue. Why?
Read on.
A Web Enhancement is an article that features content related to a d12 Monthly issue to enhance and supports it.

In Issue 58 of d12 Monthly, I moved away from the thief as a class and, instead, substituted the rogue. Why?
Read on.

In issue 58 of my Dungeons & Dragons zine, d12 Monthly, I give a newer version of the magic-user class.
It’s not at all dissimilar to the B/X magic-user you know (although there are some changes), but given there are only four classes in the issue (where all other classes can be based off), I thought it worthwhile explaining a little more about why I created it all this way, and why I kept the term magic-user, while changing the thieve and fighter.

Back in Issue 10 of d12 Monthly, which is all about monsters, I wrote an article that gave many of the low-level humanoids (orcs, goblins, ogre, etc) a series of traits that you can roll for to give either individuals or clans of humanoids a unique ability.

In the latest issues of my Dungeons & Dragons zine, d12 Monthly, I have an article on a new type of elf – one that is definitely not Tolkien in design or appearance.

Not every horror in the dungeon stalks on two legs. Some slide. Some seep. And some wear your face.
Issue 55 of d12 Monthly delved into oozes and shapeshifters – but a few particularly dangerous specimens refused to stay contained within the printed pages.
Inside you’ll find variant gelatinous cubes that glow with phosphorescent lure, erupt in corrosive flashes, or move with unsettling hive-driven speed.

Get more mileage out of every issue with bonus material crafted specifically for d12 Monthly. Enhance your game sessions with bonus material for the most gameable content for your favourite old school fantasy TTRPG.
Issue 54’s issued – a bestiary all about giants and monstrous humanoids – featured additional traits you could add to monsters to make them a little more interesting and to surprise veteran players.
Continue reading “d12 Monthly Web Enhancement For Issue 54 – Bestiary (Giants)”

Because I cannot fit all my ideas into one 28-page zine, this web enhancement lists some variants of those monsters that appear in Issue 54 of the d12 Monthly zine.
Continue reading “Web Enhancement – Giant And Monstrous Humanoids Variants”

The first article in Issue 49 of d12 Monthly (Beyond All That Glitters) is all about what sorts of treasure various monster types (giants, beasts, aberrations, etc) would realistically have.
Continue reading “An Ogre’s Hoard – Creating Unique Treasure In D&D”

Below are the details of a fully-fleshed out hag coven, featuring three hags of various types and their powers and goals.
This is a Web Enhancement for Issue 40 of d12 Monthly.

In issue 32 of d12 Monthly, I created a list of goals based on the classes listed in the Old School Essentials (OSE) advanced player’s guide. I did this with the help of Pete Lawson, whose idea this was originally.
I covered off the standard races-as-class in that issue, but didn’t have room for the more exotic ones. That’s what this post is all about.