Reaction Rolls in Dungeons & Dragons

Reaction Rolls

Reaction rolls are an old school mechanic in D&D that allows you to determine how an NPC or monster will react to the PCs. 

This mostly forgotten mechanic (at least in the modern game) was a core rule in earlier versions of the game (OSR). 

When the party came upon a random encounter with intelligent monsters, and the party decided to parley with them instead of attacking them, the GM would then roll a reaction check for the monsters. 

Continue reading “Reaction Rolls in Dungeons & Dragons”

The D6 Mechanic for D&D And Other TTRPGs

The D6 Mechanic

What’s going to happen?

Let the simple D6 Mechanic decide for you.

This simple mechanic will allow you to add in some randomness to your Dungeons and Dragons sessions.

Instead of making decisions all the time, let the die decide for you.

All you have to do is decide on the odds.

A simple mechanic like the D6 Mechanic can be used at the table within seconds. 

Let’s look at an example.

Continue reading “The D6 Mechanic for D&D And Other TTRPGs”

Simple Downtime Process Using A Word Generator

Downtime Process

With the thoughts of my easy word generator still ringing in my head, I thought I would put it to some use other than what I laid out in that blog post.

This time, I will use it to create a simple, yet useful, system you could use for any downtime you have between adventures.

In fact, you could easily generate mini-adventures using this system, as you will see.

Continue reading “Simple Downtime Process Using A Word Generator”

Grounded Fantasy

Grounded Fantasy

This (very short) post is my attempt to explain what fantasy I like the most: Grounded Fantasy.

Grounded Fantasy is fantasy that has one foot firmly planted on solid ground, and one firmly planted in fantasy.

There is magic, but it’s not over-powered. There is the fantastic, but it meshes with harsh reality.

But what do I mean by “grounded”?

Continue reading “Grounded Fantasy”

How I Do Experience Points And Leveling In D&D

How I Do Experience Points And Leveling In D&D

How I give out experience points and how PCs level up in my Dungeons & Dragons campaigns. 

I have combined XP and levelling as they tend to go hand-in-hand.

First off, I am not a huge fan of experience points (XP) as they are written – in any edition of the game – for two main reasons:

  1. The calculations involved are onerous
  2. They reward certain behaviour

Continue reading “How I Do Experience Points And Leveling In D&D”