Issue 38 of my Dungeons and Dragons zine, d12 Monthly, is out!
Issue 38 is the Wilderness Exploration issue. It will feature articles on surviving in the wilderness, wilderness crafting, a simple weather generator, plus regular features like Solo Spotlight, Creature Feature, and Adventure Location, and much more! (See below for details).
Download FREE PDF version | Buy FULL PDF + Physical Copy
The FULL version contains 2 more lengthy articles!
Or you can join my Patreon and receive the FULL version in PDF for just US$2 per month, or a FULL version physical copy each and every month for a bit more. Plus, you will receive early release of each zine, updates, and the occasional free PDF.
Related Issues
Here is a list of past issues of d12 Monthly that you may find compliments this issue. A lot of my issues can be used with OSE quite easily, but here are some specific ones:
Issue 7 is the first wilderness issue and will accompany this current issue very well. Articles on travel, camping, encumbrance, and much more! |
Issue 10 is all about monsters, which will allow you to spice up your wilderness journey. |
Issue 12 is all about solo roleplaying, so you can journey in the wilderness without leaving the house! |
Issue 14 is an issue dedicated to fey creatures, and would work well with this wilderness exploration issue. |
Past Issues
Free past issues are also available.
Issue 38 Contents
Issue 38 is the Wilderness Exploration issue, and includes all original content.
FREE Version
The FREE version contains the following articles:
Feature Articles:
Lost & Found – Dive into the world or navigation, fantasy style, and never get lost again!
We Go This Way – A new base class for Old School Essentials (OSE): the Scout.
Into the Wilds – Three new Kits for more rustic characters: Torchrider, Wildkin, and Wilderness Scavenger.
I’m Going to Make It – Some new rules and worldbuilding techniques for crafting in the wild.
Familiar Features:
Character Building – This month we highlight a desert nomad who helps travellers through her desert terrain.
Solo Spotlight – I created a random encounter table that allows you to roll different dice depending on how close the encounter takes place to a settlement.
Creature Feature – We introduce a new monster: The Gore Beetle. Dangerous on their own, deadly in a swarm!
Spellcraft – You get four new spells to use when wondering the wilderness.
Adventure Location – This month we get to know about some deadly fighting pits and those who fight in them.
Class Acts – A list of animals a druid can shapechange into, listed by terrain type.
FULL Version
The FULL Version also contains the following articles:
Feature Articles:
There and Back Again – We dive into planning a journey through the wilderness to help keep you alive.
It’s Cold Outside – A simple and quick weather generator to add some realism to your campaign world.
Contributions
Want to feature in the zine in an upcoming issue? Feel free to contact me and let me know what you want to contribute.
Art
Artists include: Cover art by Dean Spencer. Other art by Fat Goblin Games, AlextheMapMaker, kirilot, Diego Castro, and Jack Holliday.
Over to You
What did you think of the issue? Any favourite articles? Feel free to leave any feedback on this issue in the comments below! 🙂
While You’re Here…
Since 2021 I have been publishing d12 Monthly, a monthly zine, which has a ton of articles for any edition of Dungeons and Dragons.
Printed copies are available in my store. The PDF is available on DriveThruRPG and you can get both, plus support my work, via my Patreon.
I will also be releasing some more products in the near future.
Feel free to reach out to me on Twitter or my contact page any time.