Issue 12 of my Dungeons and Dragons zine is out!
Issue 12 is all about solo roleplaying campaigns. It will feature articles on getting started, generating your party, getting to the dungeon, fitting out your dungeons, journaling your adventurers, and much more! (See below for details).
You can get issue 12 here: d12 Monthly – Issue 12 (SoloRPG) PDF
If you want to help support this project (and help keep them free), I have a Patreon which I launched that will help me develop these zines into something truly great.
Each issue has a particular theme that most of the article will be about. Issue 12’s theme is SoloRPG.
Want to feature in the zine in an upcoming issue? Feel free to contact me via Twitter and let me know what you want to contribute.
Issue 12 Contents
Issue 12 is jam-packed with a lot of content and contains the following feature articles:
Getting Start – Helping you start a solo D&D campaign.
Getting the Crew Together – Deciding on how many characters you need.
Crawling Hexes – Creating wilderness terrain by Roll to Save
Maw Please! – Your dungeon entrance
Dungeons Deep – Stocking your dungeons
Dungeon Dressing – Adding features to your dungeons
And much more!
Artists include: Dean Spencer, Carlos Castilho, Daniel Comerci, and AlextheMapMaker, and cover art by Clint Bustrillos.
If you want a printed copy, you can do this yourself or join 30+ others over on my patreon and I will send you a printed copy.
Adobe has a guide to print it so it becomes a booklet. Or simply follow the below settings when printing from Adobe PDF Reader.
Over to You
Feel free to leave any feedback on this issue in the comments below! 🙂