d12 Monthly Zine - Issue 38 (Wilderness Exploration) - Physical + PDF
Issue 38 is the Wilderness Exploration issue. It will feature articles on surviving in the wilderness, wilderness crafting, a simple weather generator, plus regular features like Solo Spotlight, Creature Feature, and Adventure Location, and much more! (See below for details).
Feature Articles:
Lost & Found - Dive into the world or navigation, fantasy style, and never get lost again!
We Go This Way - A new base class for Old School Essentials (OSE): the Scout.
Into the Wilds - Three new Kits for more rustic characters: Torchrider, Wildkin, and Wilderness Scavenger.
I'm Going to Make It - Some new rules and worldbuilding techniques for crafting in the wild.
There and Back Again - We dive into planning a journey through the wilderness to help keep you alive.
It's Cold Outside - A simple and quick weather generator to add some realism to your campaign world.
Familiar Features:
Character Building - This month we highlight a desert nomad who helps travellers through her desert terrain.
Solo Spotlight - I created a random encounter table that allows you to roll different dice depending on how close the encounter takes place to a settlement.
Creature Feature - We introduce a new monster: The Gore Beetle. Dangerous on their own, deadly in a swarm!
Spellcraft - You get four new spells to use when wondering the wilderness.
Adventure Location - This month we get to know about some deadly fighting pits and those who fight in them.
Class Acts - A list of animals a druid can shapechange into, listed by terrain type.
You will receive the PDF immediately, and the printed version will be sent out within 1-2 business days.