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d12 Monthly Zine - Issue 38 (Wilderness Exploration) - Physical + PDF

AU$8.95
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Issue 38 is the Wilderness Exploration issue. It will feature articles on surviving in the wilderness, wilderness crafting, a simple weather generator, plus regular features like Solo Spotlight, Creature Feature, and Adventure Location, and much more! (See below for details).

Feature Articles:

Lost & Found - Dive into the world or navigation, fantasy style, and never get lost again!

We Go This Way - A new base class for Old School Essentials (OSE): the Scout.

Into the Wilds - Three new Kits for more rustic characters: Torchrider, Wildkin, and Wilderness Scavenger.

I'm Going to Make It - Some new rules and worldbuilding techniques for crafting in the wild.

There and Back Again - We dive into planning a journey through the wilderness to help keep you alive.

It's Cold Outside - A simple and quick weather generator to add some realism to your campaign world.

Familiar Features:

Character Building - This month we highlight a desert nomad who helps travellers through her desert terrain.

Solo Spotlight - I created a random encounter table that allows you to roll different dice depending on how close the encounter takes place to a settlement.

Creature Feature - We introduce a new monster: The Gore Beetle. Dangerous on their own, deadly in a swarm!

Spellcraft - You get four new spells to use when wondering the wilderness.

Adventure Location - This month we get to know about some deadly fighting pits and those who fight in them.

Class Acts - A list of animals a druid can shapechange into, listed by terrain type.

You will receive the PDF immediately, and the printed version will be sent out within 1-2 business days.

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d12 Monthly Zine - Issue 38 (Wilderness Exploration) - Physical + PDF