Issue 31 of my Dungeons and Dragons zine, d12 Monthly, is out!
Issue 31 is the Tales of Argosa issue. It will feature articles on my favourite parts of ToA, a new race (half-giant), a new class (the healer), low fantasy adventure locations, an interview with the creator, and much more! (See below for details).
The FREE version comes with the playtest rules for Tales of Argosa
The FULL version contains 6 more articles!
Or you can join my Patreon and receive the FULL version in PDF for just US$2 per month, or a FULL version physical copy each and every month for a bit more. Plus, you will receive early release of each zine, updates, and the occasional free PDF.
Tales of Argosa
Find more information on Tales of Argosa TTRPG over on Pickpocket Press’ website.
Here is a list of past issues of d12 Monthly that you may find compliments this issue:
Issue 27 is all about random encounters and would be very useful for the emergent play style that Tales of Argosa aims for.
Issue 16 offers you a guardroom full of weapons and some low-fantasy natural weapons, as well as new rules for them.
Issue 7 is all about travelling in the wilderness and while some of the rules for travel are similar to ToA, but you may still get some useful additions from it.
Free past issues are also available.
Issue 31 Contents
Issue 31 is the Tales of Argosa issue, and includes a great deal of original content.
The FREE version contains the following articles:
Tales of Argosa: An Introduction – this one-page article gives an easy to disgust overview of Tales of Argosa and what you can expect. Plus a few handy links for more information.
A Half-Dozen Gems – The six things I find absolutely brilliant with Tales of Argosa.
Bag of Holding – Another article by Brad from Goblin Scribe Gaming. This contains a bunch of magic items, class toolkits, and unique features.
A Natural Classic – This is a new class for Tales of Argosa: the Healer. The healer is build to be a support character with a lot of options.
What Do I Do, Drink It? – This article has a list of curative brews and other compounds useable by the Healer (see above) and anyone else with the Apothecary skill.
The Last Roll – This is a new feature for d12 Monthly: a short story. This one is by Scout Prior.
The FULL Version also contains the following articles:
The Bigger They Are… The Harder They Smash – A new race: the Half-Giant.
No Rest for the Wicked – Some new downtime activities to keep your characters active between adventures.
It’s Magic, But Not As You Know It – Low-Magic magical weapons for a low fantasy game.
Where Did You Come From? – More backgrounds for your character. After all, we all came from somewhere.
On Location – 16 Unique locales for low-fantasy adventures.
The Bonelight Cavern – An introductory adventure location that features some bandits with a twist.
Indie Spotlight – I spotlight two indie TTRPG products that really made an impact with me.
Want to feature in the zine in an upcoming issue? Feel free to contact me via Twitter and let me know what you want to contribute.
Artists include: Cover art by Hampus Flink. Other art by ManStudio, and Dean Spencer.
Over to You
What did you think of the issue? Any favourite articles? Feel free to leave any feedback on this issue in the comments below! 🙂
While You’re Here…
Since 2021 I have been publishing d12 Monthly, a monthly zine, which has a ton of articles for any edition of Dungeons and Dragons.
I will also be releasing some more products in the near future.