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This is how I D&D

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Category: Old School D&D

The old school D&D category contains many articles about playing and GMing old school D&D. That is, D&D that highlights the styles of playing from the 70s and 80s. It also includes OSR material.

Posted on March 7, 2018May 6, 2025

Limits Enhance Your Campaign World

Worlds are created as much by taking things away as it is by adding things.

There was a recent discussion on Facebook around GMs restricting choices from the players – specifically around races and classes – in their campaigns.

And a few people felt this was alienating and silly, and reeked of a GM power trip.

In my opinion, this view is misguided.

Continue reading “Limits Enhance Your Campaign World”

Posted on February 9, 2018May 6, 2025

An Easy Way To Handle XP And Leveling

I hate Experience Points (XP).

As a GM I have always hated doing the math after every game and I dislike creating XP for individual encounters.

The time it takes could be spent playing or, if you are like me, sleeping after a late night session.

The last thing I feel like doing after a gaming session is calculating XP.

Continue reading “An Easy Way To Handle XP And Leveling”

Posted on January 15, 2018May 6, 2025

Why Railroading Is Damaging Your D&D Game

I was playing a game the other week and experienced railroading in the extreme, which I hadn’t experienced in a long time, and it left me frustrated and deflated with the rest of the game.

(I have since left that campaign due to not liking the rules, but that’s a whole other post.)

The game started great.

Continue reading “Why Railroading Is Damaging Your D&D Game”

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YUMDM is the brand name behind the D&D zine, d12 Monthly. A monthly zine that is influenced by the physical magazines of old (like Dragon, Pyramid, Shadis, Warlock, and White Dwarf).

Some links in my articles are affiliate links. This means I earn a very small commission on any product bought after clicking the link to the external site. This doesn’t cost you any more, but it does help me fund the making of the zine as I tend to use that money to buy stock art from other indie creators.

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