Adventures in Dungeons & Dragons (D&D) are the bread and butter of the game. Adventurers delve into dungeons, explore the wilderness, and navigate cities – all in an effort to become heroes.
Running one adventure after another however, can be overwhelming – for both GM and players.
Characters level up in a matter of days or weeks, and the excitement for the next adventure can dwindle without a space to breathe and reflect on what has already been accomplished.
This is where downtime comes in.