As you may be aware, my zine uses the current 1.0a OGL from Wizards of the Coast.
I will be, starting in the next issue (Issue 20), no longer using the OGL.
This will change the content of my d12 Monthly zine a little, but given 80% of it was original ideas, adventure locations, and generic rule mechanics, I don’t think it will have a huge impact.
I am really sad to say this, to be honest.
I have relied on the OGL as a bit of a safety net, and also to link it to a great game (well, pre-4e any way), and a great community.
But those days are over.
WotC have made it pretty clear what they think of their fans and indie creators (who have promoted and improved D&D for over 20 years), and so, even if they decide to leave the current OGL as is (which I doubt will happen), the damage has been done and they have shown their true face.
A face I care not to look upon any longer.
This will mark a new chapter for d12Monthly as I am working on my own TTRPG, which will feature in the zine once I have it developed.
I am excited for the future of Table-Top Roleplaying Games, and the future of other independent creators.
I look forward to bringing you more and more creative content for your fantasy roleplaying game.
I completely understand your choice – I’m still quite angry with Wotc and have stopped sending any money their way. I’m way more interested in supporting indie creators like, who are doing an amazing job. I’m hoping to join your patreon soon, times are a bit lean but will be a good time to support in the next month. Keep up the amazing work!
Thanks, Shawn. I really dislike WotC, but then they look upon me with distain as well, so we all win π
Any support is welcome, but make sure you can afford to give it. Even writing this comment is great support. Cheers!