The latest issue of my Dungeons and Dragons zine is out!
Issue 6 is all about undead and will feature articles on new vampires, enhancing your undead, a trip to the spirit world, details on a new demi-plane, creating new undead, teaching your undead new tricks, as well as new tomes about death and a weapon spotlight on the scythe, and much more!
Continue reading “d12 Monthly – Issue 6 – Undead Issue”
If you are not familiar with D20 Modern, it is a system that came out at the height of the D20 boom in the 2000s, which was powered by D&D 3rd edition.
Cashing in on the D20 craze, Wizard of the Coast released the D20 Modern around the same time as they released the D20 Star Wars RPG.
I never got into D20 Modern at the time, although I did have a copy which I skimmed through, but I managed to grab one off on eBay recently, and found some gems in there.
Here are my 8 take-aways from D20 Modern to use in my Dungeons & Dragons campaign.
Continue reading “8 Takeaways From D20 Modern To Use In Your Dungeons & Dragons Campaign”
This (very short) post is my attempt to explain what fantasy I like the most: Grounded Fantasy.
Grounded Fantasy is fantasy that has one foot firmly planted on solid ground, and one firmly planted in fantasy.
There is magic, but it’s not over-powered. There is the fantastic, but it meshes with harsh reality.
But what do I mean by “grounded”?
Continue reading “Grounded Fantasy”