Resources For Traveller Solo Campaigns

Resources For Traveller Solo Campaigns

To take a break from Dungeons & Dragons, and fantasy in general, I have been reading a lot of old Traveller rules and putting together some resources and ideas to run a solo campaign in that universe.

Having gathered all this material, I wanted to share what I have found in case you, too wanted to get into some Traveller – solo – or otherwise.

Below are four resources I have found that have been immensely helpful to me so far.

The Rule Books

I am a little bit of a traditionalist when it comes to TTRPGs, and this is no different for Traveller, where I chose to use Classic Traveller.

Classic Traveller - 3 Little Books
Classic Traveller – 3 Little Books

However, you can choose whatever edition you prefer.

Solo & Expansions

While there are mentions of playing Traveller solo in the original three little books, Zozer Games has released a solo companion book for Traveller.

They have also released two other books: Kosmos 68 and The Outworld Authority – both being setting books. The former inspired by  “images of a Soviet space-future, and also by the look and feel of classic old-style Soviet movies like The Planet of Storms (Planeta Bur, 1962)”, and the latter “Evoking the gritty industrial sci-fi movies of the early 80s”.

Traveller Campaign Setting
Traveller Campaign Setting

You can find these books and more at their website.


Find out how to run a D&D solo campaign by downloading the 50th issue of my Dungeons & Dragons’ zine, d12 Monthly.


The Book of Random Tables: Science Fiction NPCs

Random Sci Fi NPCs
The Book of Random Tables: Science Fiction NPCs

Not technically a Traveller book, this solo companion book will surely help with generating NPCs as you travel the known worlds.

You can grab The Book of Random Tables: Science Fiction NPCs from DriveThruRPG. 

Official Map

An interactive, online version of the official known galaxy for Traveller. No spacer would dare leave home without it.

Over to You

Have you played Traveller solo yet? Let me know in the comments below.

D&D Solo-Roleplaying – Choosing Your Focus

D&D Solo-Roleplaying – Choosing Your Focus

In short: Foci allow you to choose what you want to do each solo session and helps you find what it is about solo roleplaying you love.   

One of the biggest challenges in solo roleplaying – especially in an old-school Dungeons & Dragons style game – is deciding what your sessions are about.

Without a GM guiding the flow, you, as the lone player, get to decide which aspects of the game world deserve the spotlight.

This is one of the great strengths of solo roleplaying: you get to decide what you want to do.

And while this freedom is powerful, it can also feel overwhelming as you end up having too much to choose from.

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Combining Reaction Rolls With D6 Oracle In DnD Solo

Combining Reaction Rolls With D6 Oracle In DnD Solo

In short: By combining reaction rolls, which shows how the NPC reacts, with this D6 Why table, you can understand the reason behind their reaction. 

I have written extensively on this blog already about the simple D6 Oracle I use for my solo D&D campaigns. I have written about the D6 Oracle itself, how to use it with word tables, and how to create those word tables, previously. 

In this post I want to show you how I combine the workhorse of encounters, the reaction roll, and an Oracle-like Why table.

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Using Word Tables In Solo Roleplaying

Using word tables in solo roleplaying

In Short: Using multiple word tables gives you the best options when using them to find the “why” when your oracle gives you a simple yes/no answer. Download my word tables at the end of the post.

Word tables are an integral tool in my solo roleplaying toolkit.

They allow me to find out the ‘why’ when the oracle gives me an answer.

I use a simple D6 Oracle and so there are often times I need more information than a simple yes/no.

And this is where word tables really shine.

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