
Because I cannot fit all my ideas into one 28-page zine, this web enhancement lists some variants of those monsters that appear in Issue 54 of the d12 Monthly zine.
Continue reading “Web Enhancement – Giant And Monstrous Humanoids Variants”
d12 Monthly zines list all the zines currently published by YUMDM. They consist of many zines, each one on a particular topic.

Because I cannot fit all my ideas into one 28-page zine, this web enhancement lists some variants of those monsters that appear in Issue 54 of the d12 Monthly zine.
Continue reading “Web Enhancement – Giant And Monstrous Humanoids Variants”

Issue 54 of d12 Monthly has landed – and it’s a mean one.
This issue is all about giants and monstrous humanoids: creatures too large, too savage, or too strange to ever truly fit into civilisation. And how you can fit them into your campaign world.
Unlike most bestiaries, this one focuses on the world-building aspects of monsters.
Giants and monstrous humanoids are the monsters that raid villages, block mountain passes, demand tribute, and turn small problems into regional disasters.
Bestiary: Giants & Monstrous Humanoids focuses on making these creatures dangerous, memorable, and campaign-shaping. See below for the creatures I have included in this issue.
Continue reading “d12 Monthly – Issue 54 – Bestiary (Giants & Monstrous Humanoids)”

Issue 53 of my Dungeons and Dragons zine, d12 Monthly, is out! This one is all about monsters.
It focuses on beasts and magical beasts and lists information you won’t find in most other bestiaries: habit and lairs, diet and hunting, life and behaviour, culture and myth, encounters, and ecology and impact.
Issue 53 is the Bestiary (Beasts & Magical Beasts) issue. It features articles on:
Continue reading “d12 Monthly – Issue 53 – Bestiary (Beasts And Magical Beasts)”

Issue 52 of my Dungeons and Dragons zine, d12 Monthly, is out! This one is this years Halloween issue – all about a world-altering event with the arrival of the Necropolis and the Moribund.
Issue 52 is the Necropolis issue. It features articles on:
Continue reading “d12 Monthly – Issue 52 – Halloween 2025 (Necropolis Issue)”

Issue 51 of my Dungeons and Dragons zine, d12 Monthly, is out! This one is all about an area of my own campaign you can include into your campaign world.
Issue 51 is the Bounded Hills issue. It features articles on:
Continue reading “d12 Monthly – Issue 51 – The Bounded Hills”

After having reached 50 issues (51 actually, as I started with issue 0) of my d12 Monthly Dungeons & Dragons zine, I thought it might be a good idea to let gamers know a few ways they can use them.
When I started my zine project, I never really thought about getting to 50 issues – I just kept writing and publishing them. Before I knew it, I had released 10, then 20, and then 40 – and all of a sudden I was thinking about what to put into issue 50.

Issue 50 of my Dungeons and Dragons zine, d12 Monthly, is out! This one goes back to my roleplaying roots, back to when I didn’t have anyone I knew who played TTRPGs.
Continue reading “d12 Monthly – Issue 50 – Solo Campaigning”

The first article in Issue 49 of d12 Monthly (Beyond All That Glitters) is all about what sorts of treasure various monster types (giants, beasts, aberrations, etc) would realistically have.
Continue reading “An Ogre’s Hoard – Creating Unique Treasure In D&D”

Issue 49 of my Dungeons and Dragons zine, d12 Monthly, is out! This is the third and final of a 3-part series on treasure. Don’t miss Issue 47 (Treasure & Loot), and Issue 48 (Magical Treasure).
Continue reading “d12 Monthly – Issue 49 – Beyond All That Glitters”

Issue 48 of my Dungeons and Dragons zine, d12 Monthly, is out! This is the second of a 3-part series on treasure. Don’t miss Issue 47 (Treasure & Loot), and Issue 49 (Beyond All That Glitters) – the latter due in July 2025.
Continue reading “d12 Monthly – Issue 48 – Magical Treasure”