Old School D&D

Old School D&D

Reaction rolls, random encounter tables, and many other old school D&D rules and articles


Adventures Are Killing Your D&D Campaign

Running adventures, where everyone needs to show up at your table or the session is cancelled, is ruining your campaign. There is a better way, which involves running an open world sandbox.

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Revisiting What The Monsters Are Doing Chart

Back in 2021 I released Issue 1 of my d12 Monthly zine which had a table that let you roll what a monster was doing when the PCs showed up. I iterate on it here.

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D&D Monster Intelligence: Stop Playing Them Like Idiots (Unless They Are)

Here’s the hard truth: if your wolves, orcs, and liches all fight like fearless sacks of hit points until they fall over, you’re not running monsters, you’re running target dummies.

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Encounter Table Design For DnD

In this post I want to respond in a way to a video I watched where the host was explaining how bell-curve random tables are not truly random and shouldn’t be used.

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How To Surprisingly Turn D&D 5e Into An Old School OSR Game

This is a bit of an on-going experiment, but I decided to strip Dungeons and Dragons 5th edition down to its core to see how close I could replicate the earlier editions of the game.

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Random Encounter Tables – A GMs Best Friend

Random encounter tables are a great way to bring diversity to your campaign.

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Reaction Rolls in Dungeons & Dragons

Reaction rolls are an old school mechanic in D&D that allows you to determine how an NPC or monster will react to the PCs.

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