Old School D&D
Reaction rolls, random encounter tables, and many other old school D&D rules and articles
Adventures Are Killing Your D&D Campaign
Running adventures, where everyone needs to show up at your table or the session is cancelled, is ruining your campaign. There is a better way, which involves running an open world sandbox.
Revisiting What The Monsters Are Doing Chart
Back in 2021 I released Issue 1 of my d12 Monthly zine which had a table that let you roll what a monster was doing when the PCs showed up. I iterate on it here.
D&D Monster Intelligence: Stop Playing Them Like Idiots (Unless They Are)
Here’s the hard truth: if your wolves, orcs, and liches all fight like fearless sacks of hit points until they fall over, you’re not running monsters, you’re running target dummies.
Encounter Table Design For DnD
In this post I want to respond in a way to a video I watched where the host was explaining how bell-curve random tables are not truly random and shouldn’t be used.
How To Surprisingly Turn D&D 5e Into An Old School OSR Game
This is a bit of an on-going experiment, but I decided to strip Dungeons and Dragons 5th edition down to its core to see how close I could replicate the earlier editions of the game.
Random Encounter Tables – A GMs Best Friend
Random encounter tables are a great way to bring diversity to your campaign.
Reaction Rolls in Dungeons & Dragons
Reaction rolls are an old school mechanic in D&D that allows you to determine how an NPC or monster will react to the PCs.
