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d12 Monthly Zine - Issue 50 (Solo Campaigning) PDF only

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d12 Monthly Zine - Issue 50 (Solo Campaigning) PDF only
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Issue 50 of my Dungeons and Dragons zine, d12 Monthly, is out! This one goes back to my roleplaying roots, back to when I didn't have anyone I knew who played TTRPGs.

Issue 50 is the Solo Campaign issue. It features articles on:

  • How to create a solo campaign
  • Running a solo campaign
  • Creating a homebase
  • A simple and complete dungeon generation system
  • Additional rules for solo games
  • And much more! (See below for details).
Feature Articles:
Let There be Light - A guide to let you know what you need to know and do to get started. And questions for you to understand how this campaign will be defined.
At the Beginning - This article is all about the basic you need in order to create a successful solo campaign. Included are 4 1D100 word tables you can use to spark your creativity.
A Bit More To It - Now that you have started, this article covers how to keep that campaign going.
Build It & They’ll Come - This is all about creating a homebase for your characters. Complete with random tables.
Deep Down - This article covers randomly creating your dungeon as you explore. This is pretty much how I generate my dungeons currently.
A Helping Hand - This is a list of a few rules I find handy when running a solo game or campaign.
Talk Talk - One of the more difficult parts of solo roleplaying are the social interactions. In this article I cover off ways in which you can handle those interactions.
The Rearview Mirror - A list of past issues of d12 Monthly that may help you run a solo campaign.

You will receive the PDF immediately via email.