Web Enhancement – Necrodominus Codex

Web Enhancements - Necrodominus Codex

This is a web enhancement for Issue 28 of d12 Monthly

The Necrodominus Codex is an ancient tome which was created by a powerful and resourceful necromancer centuries ago.

It has been lost for a long time, but it has passed through many hands throughout the years since its creation. And it contains spells and rituals related to necromancy and the creation of undead.

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Five 1st-Level Spells In D&D Better Than Magic Missile

5 First Level Spells In D&D Better Than Magic Missile

In Dungeons & Dragons, wizards always seem to go for the flashy, damage-inducing spells.

But there are other spells that are way more effective (in various situation), and I feel, are way better than those flashy spells.

I want to try and expand your thinking when it comes to choosing your wizard’s spells. Or, to help you make do with the ones you randomly rolled.

I have broken this up into three editions of the game – OSE (Basic), D&D3e, and D&D5e – listing five from each edition.

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How Would Nations And Governments View Wizard Schools

.How Would Nations And Governments View Wizard Schools

In this post we will explore the Wizard class and how the various spell schools could impact your campaign world.

The wizard uses a number of spell schools and specialist wizards (or those in 5e) use certain schools more than others.

With this in mind I got to thinking about how each spell school (and therefore wizard) would be perceived in the wider campaign world.

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